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Old Apr 08, 2008, 10:19 AM // 10:19   #101
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Quote:
Originally Posted by Monk Gsb
yea, i lol'd.

mine would be how little i actualy play pve with people any more, i just play with my guild (2 other people) and hero's and i like my hero's more than people that i spent around 10-20k each for my 5 "main" hero's buying armour(runes and stuffs), wepons ect ect.
Urm most disappointing thing was to see this post, you actually need healing when your in ursan. wow u really do suck.
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Old Apr 08, 2008, 10:49 AM // 10:49   #102
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Quote:
Originally Posted by ScoobyDooby Dooo
Ursanway in DoA

/Nerfitplease
Quote:
Originally Posted by poppu
Ursan skill.

I hope and pray all days for a great nerf on this awful skill.

O.......M.......G.......... *sighs loudly...takes deep breath*

Another thread that is being used as an excuse to whine and moan about Ursan Blessing... There are other threads where you can QQ. use those please.
THIS thread is about disappointing things that can happen to YOU in GW. If you find Ursan Blessing to be disappointing, then simply DON'T USE IT! Leave it be for others to enjoy! Do not take away the enjoyment of certain skills for others just because YOU think it sucks. End of discussion. please God make it stop!

A disappointing thing would be something that can happen to you in the game, while just playing it the way YOU usually do, NOT OTHERS.
That doesn't mean that OTHER players cannot disappoint you, because they sure can. But being disappointed becasue others are using a skill that you don't like, well, then you're just using this thread as another excuse to QQ.

And THAT, my fellow GW players, is MY biggest disappointment about GW: QQ-ing on forums about the SAME damn thing OVER and over again in Multiple threads... sigh.

</end rant>

back on topic: a disappointing thing that happened to me in game: Finding out one day before newyearseve that a certain minipet (whose name I shall not use) could be gotten from a certain chest untill newyearsday...
But that also is a very dead rotten horse that should not be beaten again.

on a sidenote: Why not make a thread with most pleasant things in the game? Why all the QQ-ing threads? It's a game, it's here for fun, and although every game has its downsides, just play it or quit.
Discussing things is fine, but please, try to cut back in the QQ-ing and the constant trolling (especially about things that have been QQ-d about in hundreds of threads already).

Last edited by Sjeng; Apr 08, 2008 at 10:51 AM // 10:51..
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Old Apr 08, 2008, 10:55 AM // 10:55   #103
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I second that.
(althought I'm not a fan of ursan myself)
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Old Apr 08, 2008, 11:21 AM // 11:21   #104
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The skill balancer.
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Old Apr 08, 2008, 12:31 PM // 12:31   #105
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playin GUILDWARS! ><
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Old Apr 08, 2008, 12:45 PM // 12:45   #106
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Introducing Ursan to the game, compleatly removes the foundation of GW, Experimenting with skills and create your own skillbar. Enough of the Ursan complaints now!!

Seriously, my biggest disapointment would be the HoM, or Lack of info about it for GW2. All we know is that titles will play a huge roll and what you got in your HoM, But WHAT? The title hunt has got a end for me, since we don't know what they will do.
Feels like you are working on getting the biggest and most rare fish, yet you are fishing in strange waters you know nothing about...
Basic, worst thing atm: We don't get more info about the HoM before it's tolate.

Last edited by Nadasee; Apr 08, 2008 at 12:48 PM // 12:48..
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Old Apr 08, 2008, 12:49 PM // 12:49   #107
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Accidentally leaving an Outpost/Town with an empty Skill Bar.
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Old Apr 08, 2008, 03:14 PM // 15:14   #108
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Ok so I agree that the HoM is a big obscure, but I think more info about GW2 isn't necessarily a good thing. A paradox? Yes, but, say, before you see a movie you don't know the whole plot, nor all the cool scenes, etc. Why should we know everything, or more than we know now, about GW2?
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Old Apr 08, 2008, 03:24 PM // 15:24   #109
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killing about 25 luxon assassins at once and getting 100gold total from it.
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Old Apr 08, 2008, 03:31 PM // 15:31   #110
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People complaining about using "Q" for requirements. Does it really matter?

More seriously, I'd have to say the templated dungeons in EotN. That really disappointed me to a large degree seeing the same sections in multiple dungeons.
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Old Apr 08, 2008, 04:04 PM // 16:04   #111
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Lootscaling

Killer of solo farming
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Old Apr 08, 2008, 04:12 PM // 16:12   #112
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celestial sigils are less than 20k...
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Old Apr 08, 2008, 04:18 PM // 16:18   #113
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Loot-Scaling, Dishonorable Combatant System, Automated /report'ing System, QQ'ers that QQ about everything (esp. Ursan), Skill Updates..

That's all I got for now.
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Old Apr 08, 2008, 04:20 PM // 16:20   #114
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I will say the people that constantly cry about how lame the events are, but still show up just to let everyone know how bad they hate said event.
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Old Apr 08, 2008, 04:48 PM // 16:48   #115
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Lack of contest, esp in Gwen

Lootscaling

QQ of course

No Auction House

Only useing 3 Heros at a time

Lack of armor sets/re-used armor in Gwen

Thats all i can think of right now



To Nadasee: I have to disagree with "All we know is that titles will play a huge roll and what you got in your HoM" Anet never said that it will play a Huge Roll in Guild Wars 2...All we know it will have some Benifit, but will not give us a advantage over other players. Also they have said that when you walk into you hall and walk our you will look Awsome.

Last edited by Mister_Smiley; Apr 08, 2008 at 04:54 PM // 16:54..
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Old Apr 08, 2008, 04:57 PM // 16:57   #116
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Quote:
Originally Posted by pfaile
I will say the people that constantly cry about how lame the events are, but still show up just to let everyone know how bad they hate said event.
Heh, reminds me of the people I know saying how much WoW sucks...but continue to stay subscribed and active in it.
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Old Apr 08, 2008, 05:38 PM // 17:38   #117
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Lootscaling









And a few skill nerfs.
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Old Apr 08, 2008, 06:37 PM // 18:37   #118
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Quote:
Originally Posted by Sjeng
O.......M.......G.......... *sighs loudly...takes deep breath*

Another thread that is being used as an excuse to whine and moan about Ursan Blessing... There are other threads where you can QQ. use those please.
Don't complain because some people's source of disappointment is a tired subject to you.

My biggest disappointment is that the days of grabbing a quick PUG for fun in elite areas like FOW are over. We have evolved to a pay to play (7k for cons set) and mindless grind (R10 Norn rank) requirement to join said PUGs. Before you complain that I don't HAVE to do Ursanway go sit in TOA for a few hours and tell me how many non-Ursan PUGs are looking for peeps. What's that??? You didn't see ANY!!!1 That's my disappointment....

I'm not going to even get into how mashing keys 1-3 isn't fun... that qq has been beaten like a dead horse already.
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Old Apr 08, 2008, 07:39 PM // 19:39   #119
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The failure of players to adopt the other norn forms in addition to ursan. Seriously, the raven's AoE blind is awesome, and volfen's DW and party buff are nice.

Pugs themselves. Like the saying, 'you can lead a horse to water, but you can't make him drink', the random adolescent pubes you find running around are what killed 'pugging'. It wasn't heroes or ursan or titles or pve skills(these in fact saved pugging and pve), it was the players themselves that destroyed the 'pug' experience. Personally I haven't gone pugging more then maybe 10 times since factions. It's been henchies or guild groups the whole way. Fact is, Ursan, Heroes and pve titles and skills SAVED pugging, I can be 100% sure that the pubes have decent skills and a moderate amount of experience if I see a high title rank and a 'canned' set of skills(I've seen oath shot nukers, ranger primaries who use oath shot to spam meteors AND meteor shower, ursan is a godsend). I've never seen the end of FoW with a pug, always at least 1 pube douchebag ruins the run or rages or goes afk ect, even if they're not at first, it's like in those werewolf movies, they transform into degenerate monsters. But I have with guildies+heroes and I'm pretty sure anyone with ursan could too. Further more heroes are primarily what saved the random pug. The ass end of tyria(ring of fire, maguuma jungle, ect) was dead and barely active even before factions was out, after even the deep kurz/lux territories were deserted. I can't recall how many times I've spent longer sitting in a outpost spamming to get a monk to join my party over 5 others than the actual mission should take. now, no matter what your classes are, just load up a healer in a can and you're good to go.

Also the loot you get from HM locked chests and HM drops in general. Also the drops from chests at the end of dungeons. They need to cap the req of dungeon end chest items at 9, and ensure they always drop max with max mods. I spent 2+hours in shards of orr and got a dam R13 curse offhand with 1 non-max mod

The fact fact that I can't take 7 heroes with me. Screw the henchmen and alleged balance and interface 'issues'. Just put a second row of flags beneath the current ones, make the hero windows sizable and let me worry about obstructing my view.

The community in HoH disappoints me too, similar reason to the above. No-one wants new meat, noone wants to help anyone, it's all R X+ and if you're not in a halls guild you're boned trying to pug with affore mentioned pubes who won't get vent/ts, a mic, run the right builds ect. Haven't been in there in about 2 years without an alliance or guild group.

Variety in green weapon stats, there's like a million 15^50 sundering fortitude weapons...
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Old Apr 08, 2008, 08:00 PM // 20:00   #120
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Quote:
Originally Posted by Hugh Manatee
It wasn't heroes or ursan or titles or pve skills(these in fact saved pugging and pve), it was the players themselves that destroyed the 'pug' experience.
I couldn't agree with you more. This fact has taken on many forms throughout my close to three years in GWars gaming.
Example (1): Players in my PUG have Leroy Jenkins'd the entire group out of sheer malice (and we've all had that experience at one point or another).
Example (2): Players see an outstanding drop and decide to lead the entire group to be wiped by intentionally aggroing mobs followed by waiting the ten minute timer, collecting the drop and mapping out.
Example (3): I mistakenly dropped a recent gold weapon (scythe) during a run with a PUG due to lag. Guess what happened next? *EXACTLY*

PUGs = /phailure..

Hence, PUGing's on of the most disappointing things in GWars (if I haven't mentioned that on my previous post).
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